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Remotion Interactivityby remotion-dev

Remotion Interactivity Skill.

Make a video editable in Studio by changing how its React source exposes layers, timing, and controls.

  • Video
  • React
  • Interaction
Source Review · Remotion InteractivitySKILL.md
Task Video Produces • Named, individually editable video layers • Custom components with declared content and appearance controls • Connected compositions with their own editable timelines Before You Start A Remotion version supporting the documented Interactive APIs; @remotion/paths is additionally needed for the described editable path interpolation.
Editorial summary · source reviewed 2026-10-07 · not a generated example

01 What It Does

Remotion Interactivity: Editable Video Layers

Markup rules for source-editable Remotion layers, custom schemas, inline animation values, and connected composition registration.

Source-based workflowNot an execution benchmark

The Working Approach

Remotion Interactivity addresses a specific authoring problem: a video can render correctly while its layers are difficult or impossible to edit through Studio. The source explains which markup patterns the editor can recognize, including inline styles, named elements, supported interpolation expressions, and directly authored JSX nodes.

Its custom-component approach uses an interactivity schema to expose meaningful per-instance controls. A component with its own timeline can also be registered as a connected composition. This is about the relationship between source code and the video editor, not about adding clickable buttons to a published video.

Expected Deliverables

  • Named, individually editable video layers
  • Custom components with declared content and appearance controls
  • Connected compositions with their own editable timelines
See the Example Brief

From Brief to Review

  1. 01
    Identify Editing Units

    List the clips, scenes, and layers that must be changed separately. Give each its own authored JSX node instead of producing all of them from one loop.

  2. 02
    Expose Useful Controls

    Add an InteractivitySchema for meaningful text, color, media, or numeric properties and forward injected style to one visual root.

  3. 03
    Keep Source Editable

    Place supported keyframes and styles inline, preserve caller versus local frame semantics, and register reusable scenes using the same exported component.

  4. 04
    Test Studio Edits

    Select, move, and adjust the intended layers in Studio, then inspect whether the changes write back to the expected source node.

02 When to Use It

When to Use It

A Remotion version supporting the documented Interactive APIs; @remotion/paths is additionally needed for the described editable path interpolation.

A Good Fit

  • Reusable Lower ThirdsText and accent color can become explicit instance controls while decorative details remain internal.
  • Editable Scene LibrariesConnected compositions suit substantial scenes that need their own timeline without duplicating their implementation.

Limits to Check

  • Version-Sensitive APIsThe captured source declares version 4.0.534. Verify the project's Remotion version before relying on these interactive component APIs.
  • Loops Have Shared Editing TargetsProgrammatically repeated elements are appropriate for a shared template, not independent clip names, timing, or deletion.

Bring These Inputs

  • Current JSXProvide composition registration and the components whose controls are unavailable or grayed out.
  • Editing RequirementsIdentify the properties and individual instances the editor must change.
  • Timeline SemanticsState existing offsets, trimming, nesting, and frame rate so refactoring does not move the animation.

03 Decisions That Matter

Decisions That Matter

  1. Code Shape Matters

    The same rendered image can expose different editing capabilities depending on where the source values live.

  2. Controls Are Deliberate

    Schemas keep useful per-instance choices visible without turning every decorative implementation detail into a control.

04 Try a Focused Brief

Try a Focused Brief

The example brief below has not been tested. Check the skill’s setup before using it.

Review the Setup

Keep the interactivity entry and linked references together, and check the installed Remotion API before refactoring.

Upstream Source File
https://github.com/remotion-dev/skills/blob/32b241b97f4e0e4ab61fe9a41b05e6e64503f8c5/skills/remotion-interactivity/SKILL.md

A Remotion version supporting the documented Interactive APIs; @remotion/paths is additionally needed for the described editable path interpolation.

Start With One Deliverable

Adapt the scope, source material and constraints in this brief before running the skill.

Example Brief
Use Remotion Interactivity to refactor this lower-third scene for Studio editing without changing its rendered timing. Expose text and accent color, forward style to one root, and register the same exported component as a connected composition. Keep two instances independently editable and verify that moving one does not alter the other.

Inspect the Result

Check the actual output against these observable criteria.

  • Each independently edited layer has its own source node.
  • Schema controls appear and save changes to code.
  • The refactor preserves offsets and rendered appearance.

OpenDesign provides a local design workspace for coding agents. This listing does not mean the skill is bundled or that its external tools, credentials and software dependencies are included.

05 Source and License

Source and License

This page describes the pinned source revision linked below. Upstream behavior and requirements can change.

Source Owner
remotion-dev
License
Not confirmed — review the upstream terms before reuse.
Reviewed Snapshot
2026-10-07 · 32b241b97f4e
Editorial Source Summary
Markup rules for source-editable Remotion layers, custom schemas, inline animation values, and connected composition registration.

Original summary by OpenDesign, based on the linked source. Repository stars are a dated popularity signal, not skill usage or a quality score.

06 Questions Before You Start

Questions Before You Start

Why do some Studio fields appear grayed out?

The source notes that overly complex markup can prevent Studio from interpreting values. It recommends supported inline expressions and explicit schemas.

Should every repeated object get a separate JSX node?

Only when it needs independent source editing. Shared-template bars or particles can still be generated programmatically.

Does extracting a component create a connected composition?

No. The extracted component must also be registered with suitable dimensions, duration, frame rate, and defaults.

OpenDesign

Make Room for the Next Design Iteration.

Keep your brief, source material and design work together in a local workspace. Check the skill’s own setup before adding it to your workflow.

Upstream Source File
https://github.com/remotion-dev/skills/blob/32b241b97f4e0e4ab61fe9a41b05e6e64503f8c5/skills/remotion-interactivity/SKILL.md