The Working Approach
ui-animation covers building, reviewing and measuring interface motion. It begins with the interaction's purpose and frequency, then chooses the timing and implementation. Feedback, orientation and continuity guide the decision; frequently repeated actions should remain immediate.
A second workflow measures motion from a recording. It extracts frames, tracks an element and fits spring or easing curves before generating implementation parameters. Open and close behavior are treated separately, and a new recording is compared with the reference to check whether the reconstructed phases survived.
Expected Deliverables
- A targeted interface-motion implementation or review.
- A measured easing or spring specification from a recording.
- A handoff with timing, property phases and validation observations.
From Brief to Review
- 01Decide why the state should move
Identify feedback, continuity or orientation needs and how often the action occurs. Preserve immediate task completion and keyboard focus.
- 02Choose or measure the motion
Select the component recipe, or extract a recording at its real frame rate and fit the relevant movement. Keep open and close phases distinct.
- 03Test the actual interaction
Retoggle rapidly, inspect slow playback and test touch and reduced motion. For reconstruction, compare a recording of the implementation with the original.