The Working Approach
Gesture Patterns covers taps, long presses, swipes, drags, pinches, rotation, and pull interactions. It treats discoverability and feedback as part of the gesture rather than assuming users will know a hidden shortcut.
The source also addresses conflicts: scrolling versus swiping, tapping versus holding, and application gestures versus operating-system behavior. Every gesture needs an alternative, and destructive actions need a recovery path. Suggested distances or delays are starting values to test on the target device.
Expected Deliverables
- A gesture and visible-affordance specification
- Activation, progress, completion and cancellation behavior
- Conflict rules and accessible alternatives
From Brief to Review
- 01Choose the Gesture
Match the action to a familiar input pattern and show an affordance.
- 02Define the Transition
Specify activation threshold, progress feedback, completion, and cancellation.
- 03Resolve Conflicts
Check scrolling and system gestures, then provide a button or menu route to the same action.